Other House RulesKen Hood's Grim N Gritty Revised alternate hit point mechanic Materials: An alternate mechanic for determining hardness/hp of a character's armament, determining what happens when an attack "misses", and accurately tracking combat damage to weapons and armour. Taken from the book From Stone to Steel, this alternate mechanic allows for a great deal of realism compared to the core rules, but also introduces more complexity. |